Tuesday, July 12, 2011

WII MUSIC [NTSC] SCRUBBED WBFS

Wii Music gameplay focuses on playing and arranging songs using various instruments through improvisation. Similar to how Wii Sports simulates playing sports by mimicking the required gestures using the motion sensitive Wii Remote, Wii Music simulates playing music by mimicking the actions associated with the different instruments. Like all games in the Wii series, the players control Mii characters created using the console's Mii Channel.
Instruments

The game offers a selection of sixty-six playable instruments, including the violin, drum, cowbell, clarinet, harmonica, piano, guitar, trumpet, harp, shamisen, maracas, sitar and marimba, as well as unconventional instruments such as dog and cat sounds, pseudo doo-wop vocals (singer), karate shouts (blackbelt), cheerleader cheers, and 8-bit sounds.

To play each of the instruments, the player mimics the required motions with the Wii Remote and the Nunchuk.[6] Because of the varying techniques required to play different instruments, the instruments in Wii Music are divided into "groups" to which certain movements or button presses play single notes.[7] For example, instruments such as keyboards and percussion require the player to swing the controllers as if striking drums;[8] and some string instruments such as the violin and the guitar are played by moving the Wii Remote as if drawing a bow or strumming the strings, while the Nunchuk is held as if the gripping the instrument's neck and fingerboard.[9][7] The Wii Balance Board can also be utilized in playing the various drum kits, emulating the foot-operated pedals.[9][10] All instruments have extra playing options, where additional button-presses or restricted movements have different effects on the sound.[8] Softer notes can be played with slower Wii Remote movement, and holding various buttons can create damping, muting, chords, tremolo, arpeggio, and glissando.


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140 MB

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